Search found 3 matches
- 29 Oct 2025, 20:46
- Forum: Mod Releases
- Topic: CLEO Mod
- Replies: 36
- Views: 532684
Re: CLEO Mod
Question: And what are those new opcodes?
- 27 Oct 2025, 19:00
- Forum: Mod Releases
- Topic: CLEO Mod
- Replies: 36
- Views: 532684
Re: CLEO Mod
No, and how can you release an untested version? Literally everyone is complaining because the latest version doesn’t work as expected.Idk12345_idk wrote: ↑09 Oct 2025, 03:48Do you know word, patientJhonz22 wrote: ↑07 Oct 2025, 02:02When will there be an update for this Cleo mod? We really need it, since at least I want to keep testing its new opcodes.RusJJ wrote: ↑28 Aug 2024, 11:34
CLEOMod is a "wrapper" for CLEO 2.0.1
New mods will be broken on 64-bit versions of
the game if they will try to do something with the memory, because scripting engine doesn't work with 64-bit values.
Also no one made CLEO for 64-bit version of the game and i don't wanna give cheaters a way to cheat in multiplayer.
AND IT’S BEEN 6 MONTHS WITHOUT AN UPDATE, MAYBE EVEN MORE.
- 07 Oct 2025, 02:02
- Forum: Mod Releases
- Topic: CLEO Mod
- Replies: 36
- Views: 532684
Re: CLEO Mod
When will there be an update for this Cleo mod? We really need it, since at least I want to keep testing its new opcodes.RusJJ wrote: ↑28 Aug 2024, 11:34CLEOMod is a "wrapper" for CLEO 2.0.1ChacalXx3004 wrote: ↑28 Aug 2024, 09:52 Why can't anyone else bring Cleo to the new versions of GTA SA? Only Alexandre Blade managed to implement it for cell phones and no one else managed to improve it?
New mods will be broken on 64-bit versions of
the game if they will try to do something with the memory, because scripting engine doesn't work with 64-bit values.
Also no one made CLEO for 64-bit version of the game and i don't wanna give cheaters a way to cheat in multiplayer.